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‘We shot the movie twice’: director Wes Ball reveals why Kingdom of the Planet of the Apes was so difficult to film

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Not all computer graphic imagery (CGI) is created equal. For every decades-in-the-making Avatar: The Way of Water, there are numerous Marvel TV shows whose respective overworked visual effects (VFX) artists are stretched to the limit like Mister Fantastic. The latest addition to the ever-expanding Planet of the Apes canon, Kingdom of the Planet of the Apes, sits in the former camp, though director Wes Ball admits the reality of shooting a movie about apes without any actual apes was a gruelling endeavor.

“The technical aspect of this movie was more difficult than anything I’ve done before,” Ball tells TechRadar. “You’re not really ever shooting the movie; you’re just shooting parts of the movie that you hope will come together months later [and] that you hope will work on top of each other. Also, shooting on set is really difficult. You’re racing the sunlight [or] things don’t quite work. I’m getting 10 set-ups a day instead of my usual 30, because the process is so slow. It was a wild experience.”

Ball is best known for directing The Maze Runner trilogy – which isn’t exactly devoid of CGI – but Kingdom’s make-or-break reliance on post-production wizardry proved a whole different ball game for the filmmaker. “There are about 30 or 40 minutes in Kingdom that are a full, 100% CG”, Ball explains, “which is closer to the Avatar mode of doing things. That stuff was the most difficult [to shoot], because there was nothing I could build. We had to go out onto the mo-cap stage, and the actors are pretending like it’s all there – we’re all trying to see it together – and then after the fact, we had to painfully figure out how to make it all feel real.

Three apes walk along a wooden bridge in Kingdom of the Planet of the Apes

Kingdom of the Planet of the Apes asked a lot of its performers. (Image credit: 20th Century Studios)

“But that’s the magic trick!” the director continues, having clearly relished the challenge of a new filmmaking style. “How do we blend in what’s real with what’s not real? It forces us as camera people to make real choices. Sometimes, we shoot in real locations and completely replace everything. But we’re there, starting from a place that feels real.”

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Source link: TechRadar

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